This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Reduce the Cooldown of Astral Mark by 0.8s.
Increase the range of Astral Mark by 20%.
Increase the duration of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 20%.
Reduce the Cooldown of Astral Mark by 0.8s.
Increase the range of Astral Mark by 20%.
Increase the duration of Astral Mark by 1.2000000000000002s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 20%.
Reduce the Cooldown of Void Grip by 1.2s.
Heal for 80 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 30%.
Increase the duration of Astral Mark by 1.6s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase the Health of all your Turrets by 280.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 50 every 1s while standing near any of your Turrets.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 5% Moonlight every 1s while not using Moonlight.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Heal for 30 every time you Heal an ally with Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Reduce the Cooldown of Gourd by 3.2s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Mending Spirits immediately Heals your target for an additional 350.