Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Level 4
Designer Armor
Increase your maximum Health by 80.
Level 2
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
Reinforced Standee
Increase the Health of Dead Ringer by 600hp.
Level 4
Hide
Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.
Level 1
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.