This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after using Whirl.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 2 Ammo after using Nade Launcher.
Increase your maximum Ammo by 10.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 200-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 150.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 200 after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after using Whirl.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after using Whirl.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 50 for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 50 for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after using Whirl.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 560.
Increase your maximum Health by 300.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Heal for 125 every 1s while standing near any of your Turrets.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Gain a 200-Health Shield for 3s after activating Ignition.
Increase your maximum Health by 150.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 200 after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 50 for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Increase your air control while using Stellar Wind by 14%.
Increase the duration of Astral Mark by 0.4s.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Heal for 200 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 2 Ammo after using Nade Launcher.
Increase your maximum Ammo by 10.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
Increase the speed Rift Slash travels at by 60%.
Increase the max health damage of Royal Presence's Poison aura by 4%.
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after using Whirl.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Increase your air control while using Stellar Wind by 14%.
Increase the duration of Astral Mark by 0.4s.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Heal for 200 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% for 2s after using Whirl.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 3s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 50 for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.