This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 220 every 1s while Shell Shield is active.
Increase the Health of Shell Shield by 400.
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Increase the travel distance of Shell Spin by 30%.
Heal for 480 after hitting an enemy with Dredge Anchor.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Increase your maximum Health by 100.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 80 after activating Nether Step.
Increase the distance of each Nether Step dash by 25%.
Reversal always fires back and does an additional 800 damage.