This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Increase your Movement Speed by 15% while Hidden is active.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Increase your maximum Ammo by 3.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Blast Shot.
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Heal for 150 over 2s for each enemy hit by Blast Shot.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after using Blink.
Increase the distance traveled by Blink by 18%.
Reduce the Cooldown of Soar by 20% after getting an Elimination
Increase your Movement Speed during Soar by 14%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase the Projectile Speed of Gourd by 10%.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2.5s.
Heal for 120 every 1s while Prowl is active.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Heal for 40 every 1s while Prowl is active.
Reduce the Cooldown of Nine Lives by 2s.
Reduce the Cooldown of Pounce by 2.5s.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.