This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Using an ability above Ire threshold Heals you for 225.
Heal for 25 for every percentage point of Ire consumed by abilities.
Increase the time until Ire starts to decay by 1s.
Reduce the damage you take by 4% for 2s after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.