Player Avatar
135
foxi449

EU - Updated 3 months ago

Most Played Champions
Season 6
Fernando
Front Line
3.09 KDA
19 / 11 / 30
2 - 0 (100%)
28m
Androxus
Flanker
2.07 KDA
17 / 14 / 24
2 - 0 (100%)
18m
Barik
Front Line
0.25 KDA
0 / 2 / 1
0 - 1 (0%)
6m
Ruckus
Front Line
0.75 KDA
5 / 16 / 14
0 - 1 (0%)
20m
Sha Lin
Damage
0.94 KDA
6 / 8 / 3
0 - 1 (0%)
8m
Player Stats
Totals
Matches
Played
9
Won
4
Lost
5
Player Kills
KDA
1.54
Kills
61
Deaths
65
Assists
78
Objectives
CPM
237
Credits
23,660
Objective Time
14m 47s
Damage
Player
415,061
Team Healing
0
Self Healing
68,275
Weapon
317,899
Shielding
203,958
Taken
500,173

Casual Queues

Normal: Siege
7 Games
1,544
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 30m
playtime
42.86%
Win/Loss Ratio
1.48
kda
3
wins
20,393
Credits
227
CPM
52
kills
58
deaths
68
assists
386,274
damage
4,292
dpm
289,868
Weapon
466,830
taken
203,958
Shielding
0
healing
62,050
self healing
14m 47s
objective time
4
losses
Normal: Onslaught
1 Games
1,332
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
885
Credits
148
CPM
0
kills
2
deaths
1
assists
353
damage
58.83
dpm
353
Weapon
6,800
taken
0
Shielding
0
healing
0
self healing
0s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,785
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4m
playtime
100%
Win/Loss Ratio
2.7
kda
1
wins
2,382
Credits
596
CPM
9
kills
5
deaths
9
assists
28,434
damage
7,109
dpm
27,678
Weapon
26,543
taken
0
Shielding
0
healing
6,225
self healing
0s
objective time
 
losses
Recently Played
May 11th - June 10th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches