This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.
Heal for 225 over 2s for each enemy hit by Blast Shot.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Increase your maximum Health by 250.
Increase the distance traveled when using Dodge Roll by 10%.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.