This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Generate 15 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Generate 15 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase your movement speed by 16% for 3s after using Slither.
Gain a 150-health Shield for 3s after Slither ends.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 2.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Increase your movement speed by 16% for 3s after using Slither.
Gain a 150-health Shield for 3s after Slither ends.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Slither by 2.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 32%.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Increase your Movement Speed by 5% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 4s after using Billow.
Spite deals 20% of its target's maximum Health with each hit.