This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 6% Ultimate charge after getting an Elimination.
Increase your maximum Health by 600.
Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.
Reduce the Cooldown of Second Chance by 2s.
Heal for an additional 300 when using Second Chance.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 24% for 2s after using Scamper.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Increase Luna's Health by 450.
Increase your maximum Moonlight capacity by 32%.
Heal for 30 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Increase your maximum Health by 100.
Heal for 90 every 1s while Combat Trance is active.
Increase your maximum Ammo by 3.
Hitting enemies with Bladed Chakrams Heals you for 45.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.