This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Increase maximum Health by 90.
Increase your Movement Speed by 30% for 2s after using Blink.
Heal for 240 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 7%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Increase maximum Health by 90.
Increase your Movement Speed by 30% for 2s after using Blink.
Heal for 240 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 7%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Increase maximum Health by 90.
Increase your Movement Speed by 30% for 2s after using Blink.
Heal for 240 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 7%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Increase maximum Health by 90.
Increase your Movement Speed by 30% for 2s after using Blink.
Heal for 240 every 1s while Ice Block is active.
Increase your Movement Speed during Soar by 7%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Ice Block.
Increase the distance traveled by Blink by 24%.
Increase your Movement Speed during Soar by 28%.
Heal for 150 after using Blink.
Generate 1 Ammo after activating Soar.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 200.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the Flight Speed of Transporter by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.
Increase your maximum Health by 150.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Heal for 225 after using Poppy Bomb.
Heal for 15 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 200.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the Flight Speed of Transporter by 20%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 200.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the Flight Speed of Transporter by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 200.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the Flight Speed of Transporter by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Precision Sights.
Gain 16% Lifesteal against enemies Revealed by Sensor Drone.
Increase your maximum Health by 200.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase Deflector Shield's Health by 500.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 200.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Increase the Flight Speed of Transporter by 20%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Heal for 225 after using Poppy Bomb.
Heal for 15 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Heal for 225 after using Poppy Bomb.
Heal for 15 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Heal for 40 every 1s while Prowl is active.
Heal for an additional 320 with Nine Lives.
Reduce your damage taken by 10% while Prowl is active.
Reduce the Cooldown of Nine Lives by 5s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 200.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the Flight Speed of Transporter by 30%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.