This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 16% while at or below 40% Health.
Reduce your damage taken by 12% for 2s after using Nine Lives.
Reduce your damage taken by 10% while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Increase your maximum Health by 200.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Curse stacks by 2.4s.
Heal for 34 every 0.25s during Body and Soul.
Increase the area of effect of Spirit Lure's explosion by 10%.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Reduce the Cooldown of Savage Tear by 1s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Heal for 120 for each enemy hit with Obliteration.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.