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68
ichigo87

NA - Updated 24 days ago

Most Played Champions
Season 6
Viktor
Damage
2 KDA
30 / 21 / 24
2 - 0 (100%)
23m
Io
Support
21 KDA
13 / 0 / 16
1 - 0 (100%)
7m
Corvus
Support
3.08 KDA
5 / 6 / 27
1 - 0 (100%)
17m
Jenos
Support
2.45 KDA
15 / 11 / 24
1 - 1 (50%)
26m
VII
Flanker
0.86 KDA
13 / 18 / 5
1 - 1 (50%)
18m
Player Stats
Totals
Matches
Played
12
Won
6
Lost
6
Player Kills
KDA
1.56
Kills
89
Deaths
96
Assists
122
Objectives
CPM
248
Credits
33,779
Objective Time
13m 23s
Damage
Player
455,860
Team Healing
268,161
Self Healing
128,766
Weapon
345,049
Shielding
7,852
Taken
432,281

Casual Queues

Normal: Siege
9 Games
1,482
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 54m
playtime
44.44%
Win/Loss Ratio
1.63
kda
4
wins
23,028
Credits
202
CPM
62
kills
71
deaths
107
assists
341,442
damage
2,995
dpm
257,919
Weapon
323,944
taken
7,852
Shielding
268,161
healing
99,207
self healing
11m 18s
objective time
5
losses
Normal: Onslaught
1 Games
1,280
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
0%
Win/Loss Ratio
0.7
kda
 
wins
4,150
Credits
461
CPM
4
kills
10
deaths
6
assists
47,389
damage
5,265
dpm
32,971
Weapon
47,654
taken
0
Shielding
0
healing
14,451
self healing
2m 5s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,898
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

13m
playtime
100%
Win/Loss Ratio
1.83
kda
2
wins
6,601
Credits
508
CPM
23
kills
15
deaths
9
assists
67,029
damage
5,156
dpm
54,159
Weapon
60,683
taken
0
Shielding
0
healing
15,108
self healing
0s
objective time
 
losses
Recently Played
April 25th - May 25th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches