This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 3s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Activating Fire Bomb heals you for 200 over 2s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 2.4s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 4s.
Activating Fire Bomb heals you for 200 over 2s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Increase your Reload Speed by 20%.
Heal for 200 after using Counter.
Increase your maximum Health by 200.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 30%.
Heal for 300 after using Counter.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your Reload Speed by 30%.
Increase your maximum Health by 50.
Heal for 400 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 32%.
Heal for 300 after using Counter.
Generate 1 Ammo after activating Whirl.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% for 3s after activating Counter.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 2.4s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 4s.
Activating Fire Bomb heals you for 200 over 2s.
Hunter's Mark has 2 charges and grants its benefits to allies.