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311
Sprinkles7

NA - Updated 1 month ago

Normal: Siege - 1 month ago
17m
-26
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-197 SR
View Match
13 / 11 / 28
2.45 KDA
Ying
Level 57 / 3,983G
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Normal: Onslaught - 1 month ago
8m
+39
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+70 SR
View Match
5 / 8 / 15
1.56 KDA
Mal'Damba
Level 57 / 3,548G
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Normal: Siege - 1 month ago
7m
-20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-204 SR
View Match
6 / 8 / 1
0.81 KDA
Androxus
Level 57 / 1,724G
Spiteful

Spiteful

Defiance

Generate 5% Ultimate charge after hitting at least one enemy with Defiance.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Vengeance

Vengeance

Defiance

Heal for 30 after hitting at least one enemy with Defiance.

Level 1

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Normal: Siege - 1 month ago
9m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+78 SR
View Match
7 / 3 / 4
3 KDA
Fernando
Level 57 / 3,154G
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1