This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Grace by 15 units.
Increase travel speed during Grace by 10%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Grace by 15 units.
Increase travel speed during Grace by 10%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Grace by 15 units.
Increase travel speed during Grace by 10%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Grace by 15 units.
Increase travel speed during Grace by 10%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Grace by 15 units.
Increase travel speed during Grace by 10%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 50.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Weightless by 1.2000000000000002s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 120 every 1s while Weightless is active.
Reduces the Cooldown of Weightless by 2.4s.
Increase your jump speed by an additonal 30% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 50% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 50.
Increase the explosion radius of Salvo by 15%.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Reduce the Cooldown of Thrust by 65% after getting an Elimination.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Increase your maximum Health by 250.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Reset the Cooldown of Vine after dropping to or below 15% Health.
Reduce the Cooldown of Blossom by 1.6s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)