This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 for each enemy hit with Shock Pulse.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Increase the Chain range of Shock Pulse by 40%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 for each enemy hit with Shock Pulse.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Increase the Chain range of Shock Pulse by 40%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 for each enemy hit with Shock Pulse.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Increase the Chain range of Shock Pulse by 40%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)