This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 after using Blink.
Increase your Movement Speed during Soar by 7%.
Heal for 60 every 1s while Ice Block is active.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 after using Blink.
Increase your Movement Speed during Soar by 14%.
Heal for 180 every 1s while Ice Block is active.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the distance traveled by Blink by 18%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 after using Blink.
Increase your Movement Speed during Soar by 14%.
Heal for 180 every 1s while Ice Block is active.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the distance traveled by Blink by 18%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Generate 1 Ammo after activating Soar.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Generate 1 Ammo after activating Soar.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed during Soar by 35%.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Generate 1 Ammo after activating Soar.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the distance traveled by Blink by 30%.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase the distance traveled when using Dodge Roll by 30%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase the distance traveled when using Dodge Roll by 30%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase the distance traveled when using Dodge Roll by 30%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase the distance traveled when using Dodge Roll by 30%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 75% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 3%.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 3%.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Increase the Knockback applied to enemies by Disengage by 24%.
Increase the distance traveled when using Dodge Roll by 30%.
Activating Dodge Roll heals you for 225.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 3%.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase the rate at which your Longbow charges by 25%.