This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after activating Nullify.
Increase your maximum Health by 150.
Reduce the Cooldown of Nullify by 1s.
Generate 225 Shield after using Protection.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after activating Nullify.
Increase your maximum Health by 150.
Reduce the Cooldown of Nullify by 1s.
Generate 225 Shield after using Protection.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 100.
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Increase the area of effect of all your explosions by 4%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Increase the range of Vine by 50%.
Gain a 100 Shield for 3s after using Vine.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Increase the range of Vine by 50%.
Gain a 100 Shield for 3s after using Vine.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after activating Nullify.
Increase your maximum Health by 150.
Reduce the Cooldown of Nullify by 1s.
Generate 225 Shield after using Protection.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after activating Nullify.
Increase your maximum Health by 150.
Reduce the Cooldown of Nullify by 1s.
Generate 225 Shield after using Protection.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after activating Nullify.
Increase your maximum Health by 150.
Reduce the Cooldown of Nullify by 1s.
Generate 225 Shield after using Protection.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 100.
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Increase the area of effect of all your explosions by 4%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after activating Nullify.
Increase your maximum Health by 150.
Reduce the Cooldown of Nullify by 1s.
Generate 225 Shield after using Protection.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after activating Nullify.
Increase your maximum Health by 150.
Reduce the Cooldown of Nullify by 1s.
Generate 225 Shield after using Protection.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 100.
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Increase the area of effect of all your explosions by 4%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.