This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 for each enemy hit with Shock Pulse.
Increase the Chain range of Shock Pulse by 8%.
Increase your maximum Health by 200.
Reduce the Cooldown of Ghost Walk by 2.4s.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)