This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Heal for 100 for each shot hit while using In Pursuit.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Increase your maximum Health by 100.
Heal for 280 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Pounce Executes targets at or below 35% Health.