This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.
Generate 3 Ammo after using Second Chance.
Heal for an additional 450 when using Second Chance.
Generate 2 Ammo after hitting a fully-charged weapon shot.
Increase your maximum Health by 750.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.