This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Warder's Field by 5s.
Increase your maximum Ammo by 1.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 600.
Reduce your damage taken by 20% while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Net Shot's Slow by 1.2s.
Reduce all active Cooldowns by 14% after getting an Elimination.
Increase your Healing received by 15% while at or below 50% Health.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 14%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Increase your Reload Speed by 21%.
Reduce all active Cooldowns by 56% after getting an Elimination.
Increase your Healing received by 15% while at or below 50% Health.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Activating Fire Bomb heals you for 200 over 2s.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Heal for 26% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Reduce your active Cooldowns by 3s after getting an Elimination.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.