This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 675.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Health by 200.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the duration of Barricade by 1.7999999999999998s.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Reduce the Cooldown of Barricade by 2s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of each of your Illusions by 100.
Reduce the Cooldown of Dimensional Link by 2.5s.
Increase the duration of your Illusions by 4s.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase your maximum Health by 200.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the trigger distance of Realm Breaker's bonus damage by 25 units.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase your maximum Health by 150.
Increase your Movement Speed by 16% for 5s after casting Rift Slash.
Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Increase the duration of Explosive Flask's Slow by 0.75s.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase the radius of Healing Potion by 16%.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the deploy range of Healing Totem by 30%.
Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.
Increase the duration of Healing Totem by 0.6000000000000001s.
Heal for 90 for each enemy hit with Shock Pulse.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the duration of Barricade by 1.7999999999999998s.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Reduce the Cooldown of Barricade by 2s.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.