This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while Shell Shield is active.
Increase your Reload Speed by 28%.
Increase the travel distance of Shell Spin by 30%.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Increase the Health of Shell Shield by 400.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the speed Rift Slash travels at by 40%.
Increase the Abyssal Rift's pulse area of effect by 24%.
Increase your maximum Health by 600.
Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.
Increase the pull strength of Royal Presence's chain grab by 80%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Emitter by 3s.
Heal for 200 every 1s while Emitter is active.
Increase your maximum Health by 150.
Gain a 600-Health Shield for 4s after dropping to or below 30% Health.
Heal for 240 after activating Advance.