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E-r-r-o-r-10

NA - Updated 16 days ago

Normal: Siege - 16 days ago
11m
-188
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-168 SR
View Match
0 / 9 / 6
0.33 KDA
Mal'Damba
Level 37 / 1,601G
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 15% while in your Gourd .

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Normal: Siege - 16 days ago
10m
+80
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+247 SR
View Match
3 / 4 / 4
1.25 KDA
Lillith
Level 37 / 2,566G
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Normal: Siege - 16 days ago
16m
+207
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+125 SR
View Match
10 / 7 / 21
2.93 KDA
Furia
Level 36 / 3,917G
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Normal: Onslaught - 18 days ago
9m
+102
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+261 SR
View Match
4 / 3 / 16
4 KDA
Jenos
Level 36 / 4,737G
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Onslaught - 19 days ago
10m
-246
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-203 SR
View Match
5 / 11 / 4
0.64 KDA
Octavia
Level 36 / 4,179G

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Onslaught - 19 days ago
6m
+207
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+207 SR
View Match
2 / 2 / 16
5 KDA
Furia
Level 36 / 3,179G
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1