This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the maximum inaccuracy of your Pistol by 32%.
Reduce the recoil of your Pistol by 18%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Increase your Reload Speed by 5%.
Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.
Increase the Area of Effect of Explosive Dodge bombs by 50%.
Increase the distance traveled by Explosive Dodge by 15%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Heal for 15 for every percentage point of Ire consumed by abilities.
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Gain 30% Lifesteal on your hits with Judgement.