This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 1 Ammo after activating Flutter.
Reduce the Cooldown of Flutter by 0.6s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 250.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Heal for 70 after using Pounce.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Increase your maximum Health by 50.
Reduce the Cooldown of Nine Lives by 4s.
Pounce Executes targets at or below 35% Health.