This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 225.
Gain a 750-Health Shield for 3s after dropping to or below 50% Health.
Gain a 100 Shield for 3s after using Vine.
Increase the range of Vine by 30%.
Increase your Healing received by 15% while at or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Reset the Cooldown of Vine after dropping to or below 15% Health.
Gain a 100 Shield for 3s after using Vine.
Increase the range of Vine by 40%.
Increase your Healing received by 25% while at or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)