This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Increase the travel speed of Hail of Bombs when deploying it by 60%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 8%.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 50%.
Reduce your damage taken by 5% while Stellar Wind is active.
Heal for 50 every 1s while using Void Grip.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Bring up Precision Sights 30% faster.
Increase your Movement Speed by 20%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 8%.
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Grant a 160-Health Shield to an ally for 2s when you Mark them.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Grant a 160-Health Shield to an ally for 2s when you Mark them.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.
Increase your Movement Speed by 10% while using Iron Sights.
Reduce your weapon recoil by 60% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 45%.
Regenerate 6 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Reduce the Cooldown of Disengage by 1s.
Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.
Increase the Knockback applied to enemies by Disengage by 40%.
Increase the radius of Blast Shot's explosion by 20%.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.
Increase your Movement Speed by 10% while using Iron Sights.
Reduce your weapon recoil by 60% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 45%.
Regenerate 6 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Grant a 160-Health Shield to an ally for 2s when you Mark them.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Increase your maximum Ammo by 1.
Generate 5 Ammo for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Grant a 160-Health Shield to an ally for 2s when you Mark them.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Grant a 160-Health Shield to an ally for 2s when you Mark them.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.
Heal for 50 every 1s while standing near a Shortcut.
Heal for 200 for each enemy hit by Broadside.
Reduce the Cooldown of Harpoon by 1.2s.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Bring up Precision Sights 30% faster.
Increase your Movement Speed by 20%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Reduce your weapon recoil by 40% while using Precision Sights.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Bring up Precision Sights 30% faster.
Increase your Movement Speed by 20%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Grant a 160-Health Shield to an ally for 2s when you Mark them.
Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.