This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge for each enemy hit by Obliteration.
Reduce the damage you take by 8% for 3s after activating Tendril.
Gain a 150 Shield for 5s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Increase your maximum Health by 250.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 250 health.
Reduce the damage you take by 8% for 3s after activating Tendril.
Increase your maximum Health by 150.
Heal for 120 for each enemy hit with Obliteration.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge for each enemy hit by Obliteration.
Reduce the damage you take by 8% for 3s after activating Tendril.
Gain a 150 Shield for 5s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Increase your maximum Health by 250.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.