This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Increase your Movement Speed by 15%.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce your active Cooldowns by 30% when you get an Elimination.
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.1s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 150.
Heal for 100 after activating Nullify.
Reduce the Cooldown of Nullify by 5s.
Reduce the Cooldown of Recharge by 2s.
Heal for 75 after activating Recharge.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 10% Lifesteal against your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Movement Speed by 15%.
Reduce the Cooldown of In Pursuit by 4.8s.
Heal for 50 for each shot hit while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 150.
Heal for 100 after activating Nullify.
Reduce the Cooldown of Nullify by 5s.
Reduce the Cooldown of Recharge by 2s.
Heal for 75 after activating Recharge.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Heal for 45 for each Sticky Bomb you Detonate.
Increase your Reload Speed by 8% for 3s after using Detonate.
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Heal for 100 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Reduce the time it takes to bring up Iron Sights by 60%.
Gain 10% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.