This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Heal for 80 every 1s while Agility is active.
Heal for 160 after activating Shadow Step.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase the Movement Speed boost of Agility by 8%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Heal for 80 every 1s while Agility is active.
Heal for 160 after activating Shadow Step.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase the Movement Speed boost of Agility by 8%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 24%.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Kinetic Burst by 24%.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Heal for 800 after hitting an enemy with Shoulder Bash.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 24%.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Kinetic Burst by 24%.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Heal for 800 after hitting an enemy with Shoulder Bash.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 45%.
Increase the size of your Fire Spit by 48%.
Increase your Booster fuel capacity by 40%.
Restore 30% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 24%.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Kinetic Burst by 24%.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Heal for 800 after hitting an enemy with Shoulder Bash.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Heal for 80 every 1s while Agility is active.
Heal for 160 after activating Shadow Step.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase the Movement Speed boost of Agility by 8%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce the Cooldown of Void Grip by 2.4s.
Increase the range of Astral Mark by 4%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 40%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Reduce the Cooldown of Void Grip by 2.4s.
Increase the range of Astral Mark by 4%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range at which you can use Void Grip by 40%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Heal for 80 every 1s while Agility is active.
Heal for 160 after activating Shadow Step.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase the Movement Speed boost of Agility by 8%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate Charge after hitting your coin.
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase the projectile speed of Ricochet by 30%.
Increase your Ultimate charge rate by 9%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1.5s.
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Decrease the time between bursts of Dead Ringer's inhand fire by 12%.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.