This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 225.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Regenerate 5% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 40%.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Shell Spin by 30%.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Reduce the Cooldown of Dredge Anchor by 1.2s.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 225.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Regenerate 5% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 40%.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Heal for 400 after using Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 40% for 3s after activating Counter.
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.