This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 150 for each enemy hit by Broadside.
Increase your Movement Speed by 20% for 2s after exiting a Shortcut.
Heal for 300 after exiting a Shortcut.
Heal for 100 every 1s while standing near a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Emitter by 4s.
Increase the travel distance of Advance by 14%.
Increase your Movement Speed while firing by 10%.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Emitter by 4s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.