This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Heal for 40 each time one of your base Turrets hits an enemy.
Reduce the Cooldown of Barricade by 2s.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.