This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 7%.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 24% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 0.6s.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase your Movement Speed by 15%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Increase your maximum Health by 750.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 3s.
Reduce the Cooldown of Withdraw by 0.6s.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Increase your Movement Speed by 15%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Generate 8% Moonlight for each enemy hit with Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit with Obliteration.
Reduce the damage you take by 20% for 3s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Reduce the damage you take by 20% for 3s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Reduce the damage you take by 20% for 3s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase the Healing received from Dark Siphon by 50 health.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase the Healing received from Dark Siphon by 50 health.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the duration of Net Shot's Slow by 0.3s.
Reduce all active Cooldowns by 42% after getting an Elimination.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.