Player Avatar
278
Ds3_Peka

Brazil - Updated 2 months ago

Normal: Siege - 2 months ago
16m
+17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+265 SR
View Match
9 / 16 / 12
0.94 KDA
Makoa
Level 54 / 3,481G
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Normal: Siege - 2 months ago
11m
-27
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-190 SR
View Match
1 / 12 / 10
0.5 KDA
Khan
Level 54 / 2,019G
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Normal: Siege - 2 months ago
10m
+20
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+17 SR
View Match
0 / 3 / 2
0.33 KDA
Fernando
Level 54 / 2,910G
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
7m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+68 SR
View Match
10 / 3 / 7
4.5 KDA
Ruckus
Level 54 / 2,127G
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Normal: Siege - 2 months ago
8m
+24
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+23 SR
View Match
1 / 1 / 6
4 KDA
Fernando
Level 54 / 2,463G
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
14m
-33
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-93 SR
View Match
3 / 13 / 5
0.42 KDA
Fernando
Level 54 / 3,393G
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
10m
+19
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+314 SR
View Match
8 / 3 / 13
4.83 KDA
Ruckus
Level 54 / 2,753G
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Normal: Siege - 2 months ago
6m
+25
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+19 SR
View Match
2 / 0 / 7
5.5 KDA
Fernando
Level 54 / 2,515G
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
8m
-39
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-84 SR
View Match
6 / 9 / 1
0.72 KDA
Androxus
Level 54 / 1,606G
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 60.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Normal: Onslaught - 2 months ago
11m
+104
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+17 SR
View Match
14 / 9 / 9
2.06 KDA
Fernando
Level 54 / 6,101G
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
7m
+33
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+17 SR
View Match
1 / 1 / 4
3 KDA
Fernando
Level 54 / 2,357G
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 2 months ago
6m
+24
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+29 SR
View Match
1 / 1 / 3
2.5 KDA
Fernando
Level 54 / 2,026G
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 3 months ago
10m
-60
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-269 SR
View Match
9 / 10 / 2
1 KDA
Androxus
Level 54 / 2,028G
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 60.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Normal: Siege - 3 months ago
12m
-66
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-208 SR
View Match
9 / 12 / 4
0.92 KDA
Ruckus
Level 54 / 2,582G
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Normal: Siege - 3 months ago
5m
+22
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+221 SR
View Match
1 / 0 / 0
1 KDA
Khan
Level 54 / 1,719G
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Normal: Siege - 3 months ago
17m
+44
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+42 SR
View Match
5 / 13 / 16
1 KDA
Fernando
Level 54 / 3,921G
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Normal: Siege - 3 months ago
15m
+61
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+55 SR
View Match
3 / 13 / 9
0.58 KDA
Fernando
Level 54 / 4,183G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 3 months ago
19m
+81
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+103 SR
View Match
9 / 8 / 16
2.13 KDA
Fernando
Level 54 / 5,559G
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 3 months ago
17m
-127
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-190 SR
View Match
7 / 15 / 17
1.03 KDA
Jenos
Level 54 / 3,652G
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1