This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while using Iron Sights.
Reduce damage taken by 3% while using Hustle.
Increase your maximum Health by 250.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Iron Sights by 30%.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 80 after activating Shadow Step.
Increase your Healing received by 20% while firing your SMGs.
Increase your maximum Health by 150.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 50%.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Generate 2 Ammo after Healing an ally with Kindle Soul.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 30%.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase the radius of Pyre Strike by 40%.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 16%.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 80 after activating Shadow Step.
Increase your Healing received by 20% while firing your SMGs.
Increase your maximum Health by 150.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 80 after activating Shadow Step.
Increase your Healing received by 20% while firing your SMGs.
Increase your maximum Health by 150.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 80 after activating Shadow Step.
Increase your Healing received by 20% while firing your SMGs.
Increase your maximum Health by 150.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 80 after activating Shadow Step.
Increase your Healing received by 20% while firing your SMGs.
Increase your maximum Health by 150.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 80 after activating Shadow Step.
Increase your Healing received by 20% while firing your SMGs.
Increase your maximum Health by 150.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase the size of your Fire Spit by 48%.
Increase the explosion radius of Salvo by 60%.
Increase your Booster fuel capacity by 30%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.