This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Increase the Projectile Speed of Frost Bomb by 12%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the vertical movement from each use of Explosive Personality by 40%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase the vertical movement from each use of Explosive Personality by 40%.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Increase the duration of your Illusions by 3s.
Increase the Health of each of your Illusions by 400.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Increase your maximum Health by 250.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Increase the Projectile Speed of Frost Bomb by 12%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Increase your maximum Health by 250.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase the Projectile Speed of Frost Bomb by 12%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Overcharge by 1.5s.
Reduce the cooldown of Rune of Travel by 5s.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Heal for 200 after Teleporting to your Rune of Travel.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.
Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Increase the Projectile Speed of Frost Bomb by 12%.
Heal for 250 after using Elemental Shift.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Generate 1 ammo for every -400 explosive damage done.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.
Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Generate 1 ammo for every -400 explosive damage done.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.
Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Increase the area of effect of all your explosions by 10%.
Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.
Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Increase the duration of your Illusions by 3s.
Increase the Health of each of your Illusions by 400.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase the duration of your Illusions by 3s.
Increase the Health of each of your Illusions by 400.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Increase the Projectile Speed of Frost Bomb by 12%.
Heal for 250 after using Elemental Shift.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
FrostFire Glide travels 10% faster.
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Increase the Projectile Speed of Frost Bomb by 12%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Increase your maximum Health by 250.
Increase your Movement Speed by 8% while Shadow Travel is active.
Reduce the Cooldown of Rend Soul by 1.4s.
Increase the Healing done by Rend Soul by 24%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Mana generation of Frost Bomb by 45%.
FrostFire Glide travels 10% faster.
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Increase the Projectile Speed of Frost Bomb by 12%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Reduce the cast time of Shadow Travel by 20%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 2s.
Heal for 26% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase the Health of each of your Illusions by 400.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Overcharge by 1.5s.
Reduce the cooldown of Rune of Travel by 5s.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Heal for 200 after Teleporting to your Rune of Travel.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 0.6000000000000001s.
Reduce your damage taken by 10% while at or below 40% Health.
Heal for 200 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Increase the duration of Rune of Travel by 3s.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.75s.
Heal for 150 for each enemy hit with Wings of Wrath.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 30%.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.75s.
Heal for 150 for each enemy hit with Wings of Wrath.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 30%.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.75s.
Heal for 150 for each enemy hit with Wings of Wrath.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 30%.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)