This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 150 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 8% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
Increase your maximum Health by 250.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 150 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 8% for 3s after activating Tendril.
Reduce the cooldown of Tendril by 3s.
Increase your maximum Health by 250.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 20 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.
Gain 24% Lifesteal against enemies Revealed by Sensor Drone.
Increase the range at which Sensor Drone Reveals targets by 50%.
Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 150 every 1s while standing in Dead Zone.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 5% for 3s after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.
Gain 24% Lifesteal against enemies Revealed by Sensor Drone.
Increase the range at which Sensor Drone Reveals targets by 50%.
Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 80.
Generate 5% Ultimate Charge after hitting your coin.
Increase your maximum Ammo by 2.
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Increase your Ultimate charge rate by 15%.