This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while drifting.
Heal for 10% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Hitting a player with Revolver Heals you for 75.
Reduce all active Cooldowns by 50% after getting an Elimination.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.