This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Heal for 50 for each shot hit while using In Pursuit.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 250.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near any of your Turrets.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Health by 300.
Reduce the Cooldown of Barricade by 2s.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce the Cooldown of Siege Shield by 4s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 300.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Heal for 50 for each shot hit while using In Pursuit.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 250.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce the Cooldown of Siege Shield by 4s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 300.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near any of your Turrets.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Health by 300.
Reduce the Cooldown of Barricade by 2s.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Ringer's reveal on destruction by 1s.
Increase your Ultimate charge rate by 6%.
Increase your maximum Health by 200.
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
Generate 1 Ammo for each enemy hit with Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your maximum Health by 200.
Reduce your damage taken by 25% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Generate 1 Ammo after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Decrease the rate of Wrath decay by 10%.
Increase your maximum Health by 150.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Heal for 50 for each shot hit while using In Pursuit.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 250.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 2.4s.
Heal for 180 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 1s.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the leap distance of Shatterfall by 10%.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Receive 20% increased Healing while at or below 50% Health.
Gain 30% Power Siphon charge for each enemy hit by Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.
Increase Deflector Shield's Health by 375.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.
Increase your Movement Speed by 20%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Ultimate charge rate by 14%.
Heal for 100 every 1s while using Shadow Travel.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Decrease the rate of Wrath decay by 10%.
Increase your maximum Health by 150.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near any of your Turrets.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Health by 300.
Reduce the Cooldown of Barricade by 2s.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near any of your Turrets.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Health by 300.
Reduce the Cooldown of Barricade by 2s.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the leap distance of Shatterfall by 10%.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Receive 20% increased Healing while at or below 50% Health.
Gain 30% Power Siphon charge for each enemy hit by Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Healing received by 12% while your Bulwark is active.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while standing near any of your Turrets.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your maximum Health by 300.
Reduce the Cooldown of Barricade by 2s.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Heal for 50 for each shot hit while using In Pursuit.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 250.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the duration of your Illusions by 4s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the Health of each of your Illusions by 300.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Heal for 50 for each shot hit while using In Pursuit.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 250.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 2.4s.
Heal for 180 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 1s.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 10% after getting an Elimination.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce the Cooldown of Siege Shield by 4s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 300.