This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Heal for 160 after activating Advance.
Heal 120 health for each player hit by Missile Launcher.
Reduce the Cooldown of Emitter by 5s.