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247
ShadowGrowl_

Brazil - Updated 3 months ago

Most Played Champions
Season 6
Octavia
Damage
3.23 KDA
27 / 11 / 17
2 - 0 (100%)
17m
Rei
Support
5.75 KDA
11 / 6 / 47
2 - 1 (67%)
21m
Inara
Front Line
8 KDA
4 / 1 / 8
1 - 0 (100%)
6m
Ying
Support
0.43 KDA
2 / 7 / 2
0 - 1 (0%)
7m
Maeve
Flanker
1.5 KDA
8 / 6 / 2
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
9
Won
5
Lost
4
Player Kills
KDA
2.19
Kills
54
Deaths
44
Assists
85
Objectives
CPM
353
Credits
25,096
Objective Time
13m 45s
Damage
Player
201,362
Team Healing
157,103
Self Healing
91,168
Weapon
183,355
Shielding
6,889
Taken
281,814

Casual Queues

Normal: Siege
5 Games
1,454
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

38m
playtime
40%
Win/Loss Ratio
1.82
kda
2
wins
8,620
Credits
227
CPM
23
kills
19
deaths
23
assists
83,743
damage
2,204
dpm
73,388
Weapon
135,463
taken
6,889
Shielding
38,313
healing
34,157
self healing
4m 58s
objective time
3
losses
Normal: Onslaught
3 Games
1,676
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

28m
playtime
66.67%
Win/Loss Ratio
1.88
kda
2
wins
13,901
Credits
496
CPM
26
kills
25
deaths
42
assists
102,802
damage
3,672
dpm
95,570
Weapon
127,674
taken
0
Shielding
83,096
healing
43,179
self healing
8m 47s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,693
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
1
wins
2,575
Credits
515
CPM
5
kills
0
deaths
20
assists
14,817
damage
2,963
dpm
14,397
Weapon
18,677
taken
0
Shielding
35,694
healing
13,832
self healing
0s
objective time
 
losses
Recently Played
March 30th - April 29th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches