This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Slither by 30%.
Increase your Healing received by 16% while at or below 50% Health.
Reduce your damage taken by 8% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 4s.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the recoil of your Pistol by 24%.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the Movement Speed penalty of Scope by 60%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 after activating Nether Step.
Hitting a player with Revolver Heals you for 60.
Heal for 20% of the damage Absorbed by Reversal.
Increase the distance of each Nether Step dash by 20%.
Heal for 50 every 1s while drifting.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.