This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 20%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Heal for 200 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 20%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Increase your maximum Health by 200.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.