This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Increase your maximum Health by 750.
Increase your maximum Ammo by 5.
Reduce the Cooldown of Nullify by 3s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Heavy Blade by 3s.
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Health by 50.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Increase your maximum Ammo by 5.
Regenerate 6 Ammo every 1s while using Nullify.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Gain a 100-Health Shield after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Increase your maximum Ammo by 5.
Regenerate 6 Ammo every 1s while using Nullify.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Gain a 100-Health Shield after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Increase your maximum Health by 750.
Increase your maximum Ammo by 5.
Reduce the Cooldown of Nullify by 3s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.
Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Increase the Health of your Ultimate Health pool by 1000.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Increase your maximum Ammo by 5.
Regenerate 6 Ammo every 1s while using Nullify.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Gain a 100-Health Shield after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 5s.
Increase your maximum Ammo by 5.
Regenerate 6 Ammo every 1s while using Nullify.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Gain a 100-Health Shield after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reset the Cooldown of Vine after dropping to or below 15% Health.