This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Increase the distance traveled by Juggernaut by 8%.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Increase the potency of Juggernaut's Knockup by 35%.
Heal for 150 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Reduce your damage taken by 15% for 2s after using Missile Launcher.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 300.
Increase your Movement Speed while firing by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 1.2s.
Hitting a player with Revolver Heals you for 60.
Generate 3 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Heal for 150 every 1s while drifting.
Reversal always fires back and does an additional 800 damage.