This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Increase the leap distance of Shatterfall by 10%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 3s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your damage taken by 5% for 3s after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Receive 25% increased Healing while at or below 50% Health.
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Increase your maximum Health by 150.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Designated Sights by 10%.
Increase your maximum Health by 100.
Increase your maximum Ammo by 6.
Increase the radius of your Distortion Field by 20%.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Increase your maximum Moonlight capacity by 40%.
Generate 2% Moonlight for each enemy hit with Light Bow.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Generate 2 Ammo after using Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 after activating Nether Step.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Heal for 200 every 1s for 10s after applying Astral Mark.
Heal for 50 every 1s while using Void Grip.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Increase your maximum Health by 200.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 after activating Battle Shout.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Increase your Healing received by 30% while your Bulwark is active.
Heal for 25 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 after activating Nether Step.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Generate 10% Energy after falling to or below 50% Health.
Regenerate 8 Ammo every 1s while Agility is active.
Increase your Healing received by 25% while firing your SMGs.
Increase the Movement Speed boost of Agility by 20%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Increase your maximum Health by 100.
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 6.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Reduce the Movement Speed penalty of Designated Sights by 80%.
Increase your maximum Health by 100.
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 6.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Flutter.
Generate 2 Ammo after using Seedling.
Increase your Movement Speed by 40% for 3s after activating Dead Zone.
Increase your Reload Speed by 25%.
Reduce your active Cooldowns by 8% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 40%.
Heal for 75 for each enemy hit with Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Heal for 500 over 2s while in Smoke Screen.
Increase your Reload Speed by 10% for 5s after using Poison Bolts.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Increase the leap distance of Shatterfall by 10%.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 40%.
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
You gain 25% Lifesteal against your Retribution target.
Generate 3 Ammo after activating In Pursuit.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 4 Ammo after activating Combat Slide.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Increase your Movement Speed by 12%.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after hitting a fully-charged weapon shot.
Gain a 100-Health Shield for 3s after hitting an enemy with Setback.
Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.
Heal for 320 every 1s for 3s after activating Stasis Field.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 18% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 0.6s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Gain 20% Lifesteal.
Heal for 25 every 1s while Bulwark is active.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Increase your Movement Speed by 12%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 3s.
Increase your maximum Ammo by 2.
Increase your Movement Speed by 25% while Hunter's Mark is active.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 40%.
Heal for 75 for each enemy hit with Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)